Activities

Virtual Team Building Events

Activity Description

Don’t blow The Joker Minute to Win It Game originated from the Minute to Win It Television game show.

The Minute to Win It games are great fun for parties, social and corporate events as well as team building and youth activities.

The objective in the Minute to Win it games is to complete the various games as laid out in the blueprints within 60 seconds.

As time goes by the pressure mounts. There are various formats in which the games can be played. For further info check out Minute to Win It.

Simply set the deck of cards to face down on the bottle with the joker being on the bottom of the pile face up. The contestant will gently blow the deck of cards and try to keep the joker on top.

The Goal of Don’t Blow The Joker Minute to Win It Game

The goal is to blow all the cards off a standard deck of cards except the bottom card

Equipment Needed for Don’t Blow The Joker Minute to Win It Game

  • A Glass Bottle per player or team 
  • A Deck of Cards per player or team

How to Play the Don’t Blow The Joker Minute to Win It Game

  1. Prior to game start, contestant stands in designated start zone with hands at sides.
  2. Once the game begins, a contestant may begin blowing the cards.
  3. At no time may the contestant touch the table, bottle or cards.
  4. Once all cards of a given deck have fallen, resulting in a failed attempt, the contestant may try a new station.
  5. To complete the game, a lone Joker card must be atop the bottle within the 60-second time limit and remain in place for three consecutive seconds.

The Rules of Don’t Blow The Joker Minute to Win It Game

At no time may the contestant touch the table, bottle or cards.

Incorporating Don’t blow The Joker Minute to Win It Game into other activities

Don’t blow The Joker Minute to Win It Game can be included as one of the games as part of a Minute to Win It themed event, or it can be incorporated into other games for school camps, birthday parties, office parties or other social events.

To use Don’t blow The Joker Minute to Win It Game as part of a team building or group activity, the rules can be adapted to get individuals to compete against each other to win points for their team.

Another popular option is to run Don’t blow The Joker Minute to Win It Game in a relay format with each team member needing to complete the activity before the next team member starts.

In addition, Don’t blow The Joker Minute to Win It Game can also be used as part of a challenge to be completed in a Scavenger Hunt or Amazing Race Themed Event.

Don’t blow The Joker Minute to Win It Game can also be included as part of an indoor team building or fun group event program.   

Dont blow The Joker Minute to Win It Game

Basic Details
Property Type : Fun Games
Listing Type : Placeholder
Activity Type : Fun Games
Focus On : Having Fun
Outcome Based : No, just fun
Facilities : Indoor
Props Required : Minor
Duration : 1 - 5 minutes
Exertion Level : Low
Group Size : 1 - 8, 9 - 16, 17 - 30
Age : Children, Youth, Adults